I've only made a small personal game in it (3d pong) so I can't say much on it, but I do know that the engine used to program games in general are not limiting factors. You also have to do your own memory management and the 'level editor' isn't really designed for 2D games in mind. A lot of the actual 'programming' is done in some parts of the interface while other parts are done in text. Unity plays host to a multitude of libraries and isn't as consolidated as it looks. so sprite-sex is actually quite easy in RPG maker w/o knowing ruby.Īlso.
RPG maker has simple animation tools as well for the overworld anyways. It's made in Wolf and shows that it's not really all that difficult to program.